January Update


This month I finished up the tileset for a new area in the Shadow World. There’s a few more rooms to be mapped but otherwise it’s done. I have a few more ideas for this world that I’d like to add in, and will only take about a week to implement. 

Due to a… “mishap” I lost some (most) of the assets for the NPC characters I had already made. Losing stuff sucks majorly but after sulking for a bit I used it as an opportunity to redo the sprite bases. I’ve also made assets in chunks that I can mix together to make NPC creating easier on myself. 

In February I plan to spend the first half finishing up Shadow world and its own NPCs (that are separate from the human NPC bases), and the later half updating more Jam content. I guess? We’ll see how things go.

(cross posted from here!)

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